package fristphase.day9_06.mysubmarinegame;

import javax.swing.*;

public class ObserveSubmarine extends SeaObject implements EnemyScore{
    ObserveSubmarine(){
        super(60,19);
    }
    public void move(){
        x += speed;
    }
    public ImageIcon getImage(){
        return Images.observeSubmarine;
    }
    public int getScore(){
        return 50;
    }
}
